From ZeldaMods (Breath of the Wild)
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Latest revision as of 17:57, 14 October 2018
BombExplode| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| SizeUpTime |
Int |
|
|
| ExplodeTime |
Int |
|
|
| ShockPower |
Float |
|
|
| UseDefaultEffect |
Bool |
|
|
Derived definitions
子0 (GiantShootBomb, 爆破予約)
| Name |
Value
|
| SizeUpTime |
3
|
| ExplodeTime |
5
|
| ShockPower |
500.0
|
| UseDefaultEffect |
True
|
子0 (BalloonBarrelBomb, 先行動)
| Name |
Value
|
| SizeUpTime |
3
|
| ExplodeTime |
5
|
| ShockPower |
500.0
|
| UseDefaultEffect |
True
|
子0 (RemoteBomb, 先行動)
| Name |
Value
|
| SizeUpTime |
3
|
| ExplodeTime |
5
|
| ShockPower |
500.0
|
| UseDefaultEffect |
True
|
子0 (BarrelBomb, 先行動)
| Name |
Value
|
| SizeUpTime |
3
|
| ExplodeTime |
5
|
| ShockPower |
500.0
|
| UseDefaultEffect |
True
|
子0 (Explode, Root)
| Name |
Value
|
| SizeUpTime |
3
|
| ExplodeTime |
15
|
| ShockPower |
500.0
|
| UseDefaultEffect |
False
|