AIDef:Action/AdvanceTime: Difference between revisions

imported>Leoetlino
import AI definitions from 1.5.0
 
imported>Leoetlino
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|type=Action
|type=Action
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Modifies the current time. This action can be used in three different ways: by setting one of DestTime, DirectTime or PassTime, and the other two to -1. If several times are given, the time of day will be modified but the action will be considered as failed.
The actual time of day is only modified when [[WorldMgr]] runs on the next tick.


== DynamicInstParams ==
== DynamicInstParams ==
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! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| DestTime || Int ||  ||  
| DestTime || Int ||  || Set the time to:
* 0: 05:00
* 1: 12:00
* 2, 13: 21:00
* 3: 06:00
* 4: 16:00
* 5: 20:00
* 6: 03:00
* 7: 04:00
* 8: 07:00
* 9: 10:00
* 10: 13:00
* 11: 17:00
* 12: 19:00
* 14: 00:00 (new day)
|-
|-
| DirectTime || Int ||  ||  
| DirectTime || Int ||  || Set the hour to {DirectTime} and minutes to 00
|-
|-
| PassTime || Int ||  ||  
| PassTime || Int ||  || Set the hour to {current hour} + {PassTime} and minutes to 00
|-
|-
| ActReset || Bool ||  ||  
| ActReset || Bool ||  || Start a system reset (stop actor gen, delete all actors, warp player, special processing, generate actors, load resources, reset processing<ref>0x7101DC4AC8</ref>)
|-
|-
|}
|}