AIDef:Action/AdvanceTime: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino No edit summary |
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|type=Action | |type=Action | ||
}} | }} | ||
Modifies the current time. This action can be used in three different ways: by setting one of DestTime, DirectTime or PassTime, and the other two to -1. If several times are given, the time of day will be modified but the action will be considered as failed. | |||
The actual time of day is only modified when [[WorldMgr]] runs on the next tick. | |||
== DynamicInstParams == | == DynamicInstParams == | ||
Line 8: | Line 12: | ||
! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| DestTime || Int || || | | DestTime || Int || || Set the time to: | ||
* 0: 05:00 | |||
* 1: 12:00 | |||
* 2, 13: 21:00 | |||
* 3: 06:00 | |||
* 4: 16:00 | |||
* 5: 20:00 | |||
* 6: 03:00 | |||
* 7: 04:00 | |||
* 8: 07:00 | |||
* 9: 10:00 | |||
* 10: 13:00 | |||
* 11: 17:00 | |||
* 12: 19:00 | |||
* 14: 00:00 (new day) | |||
|- | |- | ||
| DirectTime || Int || || | | DirectTime || Int || || Set the hour to {DirectTime} and minutes to 00 | ||
|- | |- | ||
| PassTime || Int || || | | PassTime || Int || || Set the hour to {current hour} + {PassTime} and minutes to 00 | ||
|- | |- | ||
| ActReset || Bool || || | | ActReset || Bool || || Start a system reset (stop actor gen, delete all actors, warp player, special processing, generate actors, load resources, reset processing<ref>0x7101DC4AC8</ref>) | ||
|- | |- | ||
|} | |} |
Latest revision as of 22:35, 3 December 2018
AI definition | |
---|---|
Type | Action |
Modifies the current time. This action can be used in three different ways: by setting one of DestTime, DirectTime or PassTime, and the other two to -1. If several times are given, the time of day will be modified but the action will be considered as failed.
The actual time of day is only modified when WorldMgr runs on the next tick.
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
DestTime | Int | Set the time to:
| |
DirectTime | Int | Set the hour to {DirectTime} and minutes to 00 | |
PassTime | Int | Set the hour to {current hour} + {PassTime} and minutes to 00 | |
ActReset | Bool | Start a system reset (stop actor gen, delete all actors, warp player, special processing, generate actors, load resources, reset processing[1]) |
Derived definitions
Demo_AdvanceTime (EventSystemActor)
No overridden parameters.
- ↑ 0x7101DC4AC8