Help:Tools/byml-v2: Difference between revisions
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imported>Leoetlino (Created page with "Category:Tools Category:Tools (BYML) {{Tool infobox | name = byml-v2 | authors = leoetlino | source = https://github.com/leoetlino/byml-v2 | license = GPLv3 | written_...") |
imported>Leoetlino (→Setup) |
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== Setup == | == Setup == | ||
Install the <code>byml</code> package. {{Install py package help|package=byml}} | |||
== Known issues == | == Known issues == | ||
(none currently) | (none currently) |
Revision as of 16:28, 15 October 2018
Author(s) | leoetlino |
---|---|
Source code | https://github.com/leoetlino/byml-v2 |
License | GPLv3 |
Written in | Python |
Platform support | Cross-platform |
byml-v2 is an BYML tool. It can convert documents from BYML (or BYAML) to a human readable format (YAML) and vice versa. It is a newer tool that was written based on analysis of the official BYML code and game code in the executable. As such, this tool supports all the newer node types that are used in Breath of the Wild and other recent Switch games such as Super Mario Odyssey.
Setup
Install the byml
package. [CLI help]
Known issues
(none currently)