Help:Tools/byml-v2: Difference between revisions
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imported>Leoetlino Created page with "Category:Tools Category:Tools (BYML) {{Tool infobox | name = byml-v2 | authors = leoetlino | source = https://github.com/leoetlino/byml-v2 | license = GPLv3 | written_..." |
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Revision as of 10:56, 14 October 2018
| Author(s) | leoetlino |
|---|---|
| Source code | https://github.com/leoetlino/byml-v2 |
| License | GPLv3 |
| Written in | Python |
| Platform support | Cross-platform |
byml-v2 is an BYML tool. It can convert documents from BYML (or BYAML) to a human readable format (YAML) and vice versa. It is a newer tool that was written based on analysis of the official BYML code and game code in the executable. As such, this tool supports all the newer node types that are used in Breath of the Wild and other recent Switch games such as Super Mario Odyssey.
Setup
- Install the
bymlpackage. [CLI help]
Known issues
(none currently)