ActorCreator: Difference between revisions
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{{Subsystem infobox|name=ActorCreator | {{Subsystem infobox|name=ActorCreator|is_name_official=0|description=Constructs and initialises actors|init_addr_switch150=00000071011DBAE4|inst_addr_switch150=00000071026521F0}} | ||
'''ActorCreator''' is responsible for constructing and setting up actor instances. | '''ActorCreator''' is responsible for constructing and setting up actor instances. | ||
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=== Parameter type === | === Parameter type === | ||
{|class="wikitable" | {| class="wikitable" | ||
! Value | ! Value | ||
! Type | |||
|- | |- | ||
| 0 | | 0 | ||
| Int | |||
|- | |- | ||
| 1 | | 1 | ||
| ? | |||
|- | |- | ||
| 2 | | 2 | ||
| Float | |||
|- | |- | ||
| 3 | | 3 | ||
| Bool | |||
|- | |- | ||
| 4 | | 4 | ||
| Vec3 | |||
|- | |- | ||
| 5 | | 5 | ||
| String | |||
|- | |- | ||
| 6 | | 6 | ||
| Int64 | |||
|- | |- | ||
| 7 | | 7 | ||
| Matrix34 | |||
|} | |} | ||
=== Parameters === | === Parameters === | ||
{{expand section}} | {{expand section}} | ||
{|class="wikitable sortable" | {| class="wikitable sortable" | ||
! Name | ! Name | ||
! Type | |||
! Description | |||
|- | |- | ||
| @SB | | @SB | ||
| bool | |||
| ? | |||
|- | |- | ||
| @P | | @P | ||
| vec3 | |||
| Position | |||
|- | |- | ||
| @R | | @R | ||
| vec3 | |||
| Rotate | |||
|- | |- | ||
| @S | | @S | ||
| vec3 | |||
| Scale | |||
|- | |- | ||
| @M | | @M | ||
| matrix34 | |||
| Position (?) | |||
|- | |- | ||
| @ND | | @ND | ||
| bool | |||
| ? | |||
|- | |- | ||
| @RL | | @RL | ||
| int | |||
| ? | |||
|- | |- | ||
| @RV | | @RV | ||
| vec3 | |||
| ? | |||
|- | |- | ||
| @D | | @D | ||
| int64 | |||
| ? | |||
|- | |- | ||
| @I | | @I | ||
| int | |||
| ? | |||
|- | |- | ||
| @DD | | @DD | ||
| float | |||
| ? | |||
|- | |- | ||
| @TV | | @TV | ||
| vec3 | |||
| ? | |||
|- | |- | ||
| @PC | | @PC | ||
| bool | |||
| ? | |||
|- | |- | ||
| =AT | | =AT | ||
| bool | |||
| ? (special purpose) | |||
|- | |- | ||
| SharpWeaponJudgeType | | SharpWeaponJudgeType | ||
| int | |||
| (Weapon) Minimum modifier tier that a weapon can receive | |||
|- | |- | ||
| IsDrop | | IsDrop | ||
| bool | |||
| Is Loot or Inventory Item? | |||
|- | |- | ||
| InitBoundBoxPosOffset | | InitBoundBoxPosOffset | ||
| bool | |||
| ? | |||
|- | |- | ||
| IsPlayerPut | | IsPlayerPut | ||
| bool | |||
| Is Inventory Item Drop? | |||
|- | |- | ||
| IsIncreaseSkeletalSlotNumLimit | | IsIncreaseSkeletalSlotNumLimit | ||
| bool | |||
| ? | |||
|- | |- | ||
| Life | | Life | ||
| int | |||
| Life (health) | |||
|- | |- | ||
| AttackPower | | AttackPower | ||
| int | |||
| Attack power | |||
|- | |- | ||
| ScaleTime | | ScaleTime | ||
| float | |||
| ? | |||
|- | |- | ||
| AtMinDamage | | AtMinDamage | ||
| int | |||
| Attack minimum damage | |||
|- | |- | ||
| Range | | Range | ||
| float | |||
| ? | |||
|- | |- | ||
| AttackAttrEventKill | | AttackAttrEventKill | ||
| bool | |||
| ? | |||
|- | |- | ||
| RopeFlag | | RopeFlag | ||
| bool | |||
| Is Rope? | |||
|- | |- | ||
| RopeAlwaysUpdateRigidParam | | RopeAlwaysUpdateRigidParam | ||
| bool | |||
| Update Rope Physics? | |||
|} | |} | ||
[[Category:Internals]] | [[Category:Internals]] | ||
[[Category:Subsystems (BotW)]] | [[Category:Subsystems (BotW)]] |