Bootup Graphics.pack: Difference between revisions
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imported>Leoetlino (Created page with "{{DISPLAYTITLE:Bootup_Graphics.pack}} <onlyinclude> {{Resloc|path=Pack/Bootup_Graphics.pack}} '''Bootup_Graphics''' is a SARC archive that contains shaders and other misce...") |
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{{Resloc|path=Pack/Bootup_Graphics.pack}} | {{Resloc|path=Pack/Bootup_Graphics.pack}} | ||
'''Bootup_Graphics''' is a [[SARC]] archive that contains shaders and other miscellaneous files related to the graphics system. | '''Bootup_Graphics''' is a [[SARC]] archive that contains shaders and other miscellaneous files related to the graphics system. |
Latest revision as of 14:57, 22 September 2018
This resource is found in the unpacked content files.
Its canonical resource path is "Pack/Bootup_Graphics.pack".
Bootup_Graphics is a SARC archive that contains shaders and other miscellaneous files related to the graphics system.
Contents
Model
This directory is found in the unpacked content files, TitleBG.pack and event packs.
Its canonical resource path is "Model".
In the add-on content, it is found in dungeon packs (see Content/Pack).
Bootup_Graphics contains only models for SystemModel and Grudge_SlimeMold.
Shader
This directory is found in Bootup_Graphics.pack.
Its canonical resource path is "Shader".