ActorTemplate.byml: Difference between revisions
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! Key !! Type !! Description | ! Key !! Type !! Description | ||
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| attdefpriority || str || Attention default priority {{check}} (optional) | | attdefpriority || str || Attention default priority {{check}} (optional in some cases) | ||
|- | |- | ||
| attpriority || array of strings || Attention priorities {{check}} (optional in some cases) | | attpriority || array of strings || Attention priorities {{check}} (optional in some cases) |
Revision as of 16:30, 22 September 2018
This directory is found in Bootup.pack/Actor.
Its canonical resource path is "Actor/ActorTemplate.byml".
ActorTemplate configures the game's actor profiles.
Contents
The root structure is a dictionary. Each entry has the actor profile name as the key and a config dict as the value:
Key | Type | Description |
---|---|---|
attdefpriority | str | Attention default priority [check] (optional in some cases) |
attpriority | array of strings | Attention priorities [check] (optional in some cases) |
class | str | Name of the C++ actor class |
priority | str | Actor priority (when should this actor's jobs run?) Valid values: PlayerBefore, Player, PlayerAfter, AllAfter |