ActorTemplate.byml: Difference between revisions

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== Contents ==
== Contents ==
The root structure is a dictionary. Each entry has the profile name as key and a config dict as the value:
The root structure is a dictionary. Each entry has the actor profile name as the key and a config dict as the value:


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Revision as of 16:29, 22 September 2018

This directory is found in Bootup.pack/Actor.

Its canonical resource path is "Actor/ActorTemplate.byml".

ActorTemplate configures the game's actor profiles.

Contents

The root structure is a dictionary. Each entry has the actor profile name as the key and a config dict as the value:

Key Type Description
attdefpriority str Attention default priority [check] (optional)
attpriority array of strings Attention priorities [check]
class str Name of the C++ actor class
priority str Actor priority (when should this actor's jobs run?)
Valid values: PlayerBefore, Player, PlayerAfter, AllAfter