ActorTemplate.byml: Difference between revisions
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imported>Leoetlino (Created page with "<onlyinclude> '''ActorTemplate''' configures the game's actor profiles. </onlyinclude> == Contents == The root structure is a dictionary. Each entry has the profile name as ke...") |
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{{Resloc|type=directory|path=Actor/ActorTemplate.byml|locations=[[Bootup.pack]]/Actor}} | |||
'''ActorTemplate''' configures the game's actor profiles. | '''ActorTemplate''' configures the game's actor profiles. | ||
</onlyinclude> | </onlyinclude> |
Revision as of 14:12, 22 September 2018
This directory is found in Bootup.pack/Actor.
Its canonical resource path is "Actor/ActorTemplate.byml".
ActorTemplate configures the game's actor profiles.
Contents
The root structure is a dictionary. Each entry has the profile name as key and a config dict as the value:
Key | Type | Description |
---|---|---|
attdefpriority | str | Attention default priority [check] (optional) |
attpriority | array of strings | Attention priorities [check] |
class | str | Name of the C++ actor class |
priority | str | Actor priority (when should this actor's jobs run?) Valid values: PlayerBefore, Player, PlayerAfter, AllAfter |