AIDef:Action/EventSetGameDataStringAction: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
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{{AIDef | Sets a string Game Data flag to a specified value.{{AIDef | ||
|name=EventSetGameDataStringAction | |name=EventSetGameDataStringAction | ||
|type=Action | |type=Action | ||
| Line 8: | Line 8: | ||
! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| GameDataStringName || String || || | | GameDataStringName || String || || The string Game Data flag to edit | ||
|- | |- | ||
| Value || String || || | | Value || String || || The value it is set to | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 14:37, 24 October 2026
Sets a string Game Data flag to a specified value.
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| GameDataStringName | String | The string Game Data flag to edit | |
| Value | String | The value it is set to |
Derived definitions
Demo_SetGameDataString (EventSystemActor)
No overridden parameters.