AIDef:Action/EventSetGameDataIntAction: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
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{{AIDef | Sets an int Game Data flag to a specified value.{{AIDef | ||
|name=EventSetGameDataIntAction | |name=EventSetGameDataIntAction | ||
|type=Action | |type=Action | ||
| Line 8: | Line 8: | ||
! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| GameDataIntName || String || || | | GameDataIntName || String || || The int Game Data flag to edit | ||
|- | |- | ||
| Value || Int || || | | Value || Int || || The value it is set to | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 14:36, 24 October 2026
Sets an int Game Data flag to a specified value.
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| GameDataIntName | String | The int Game Data flag to edit | |
| Value | Int | The value it is set to |
Derived definitions
Demo_SetGameDataInt (EventSystemActor)
No overridden parameters.