AIDef:Action/MarkPositionFromGameData: Difference between revisions

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imported>Leoetlino
import AI definitions from 1.5.0
 
Nebroc (talk | contribs)
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{{AIDef
Sets a colored pin to the coords of a Vec3 Game Data flag with an animation on the minimap.
 
This seems to go unused in the final game. {{Check}}{{AIDef
|name=MarkPositionFromGameData
|name=MarkPositionFromGameData
|type=Action
|type=Action
Line 8: Line 10:
! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| PinColorIdx || Int ||  ||  
| PinColorIdx || Int ||  || 5 possible values:
 
* 0: Red
 
* 1: Blue
 
* 2: Yellow
 
* 3: Green
 
* 4: Purple
 
Any other value will use the next available pin (if any) but it will disappear after a second
|-
|-
| GameDataVec3 || String ||  ||  
| GameDataVec3 || String ||  || Name of a Vec3 Game Data flag to use as the coords for the pin.
|-
|-
|}
|}

Latest revision as of 12:28, 24 October 2026

Sets a colored pin to the coords of a Vec3 Game Data flag with an animation on the minimap.

This seems to go unused in the final game. [check]

MarkPositionFromGameData
AI definition
Type Action

DynamicInstParams

Name Type Default value Description
PinColorIdx Int 5 possible values:
  • 0: Red
  • 1: Blue
  • 2: Yellow
  • 3: Green
  • 4: Purple

Any other value will use the next available pin (if any) but it will disappear after a second

GameDataVec3 String Name of a Vec3 Game Data flag to use as the coords for the pin.


Derived definitions

Demo_MarkMapPinFromData (EventSystemActor)

No overridden parameters.