AIDef:Action/AppearNumTargets: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
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{{AIDef | Shows a counter at the top right of the screen with a target icon and the value from the int Game Data flag, doesn't disappear automatically, use [[AIDef:Action/DisappearNumTargets|DisappearNumTargets]] for that. | ||
Used during the Divine Beast Vah Medoh questline, the Horseback Archery and the Flight Range minigames.{{AIDef | |||
|name=AppearNumTargets | |name=AppearNumTargets | ||
|type=Action | |type=Action | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| GameDataIntTargetCounter || String || || | | GameDataIntTargetCounter || String || || Name of the int Game Data flag whose value is displayed | ||
If not set will just show 0 | |||
|- | |- | ||
|} | |} | ||
Latest revision as of 20:10, 23 October 2026
Shows a counter at the top right of the screen with a target icon and the value from the int Game Data flag, doesn't disappear automatically, use DisappearNumTargets for that.
Used during the Divine Beast Vah Medoh questline, the Horseback Archery and the Flight Range minigames.
| AI definition | |
|---|---|
| Type | Action |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| GameDataIntTargetCounter | String | Name of the int Game Data flag whose value is displayed
If not set will just show 0 |
Derived definitions
Demo_AppearNumTargets (EventSystemActor)
No overridden parameters.