TitleBG.pack: Difference between revisions

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=== Actor ===
=== Actor ===
Behaves the same as [[Content/Actor]], but also contains an additional folder:
==== Actor/AS ====
Contains AS files for a few (commonly-used?) cutscenes.


=== AnimationDrivenSpeed ===
=== AnimationDrivenSpeed ===
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=== Effect ===
=== Effect ===
Behaves the same as [[Content/Effect]].


=== Event ===
=== Event ===
Behaves the same as [[Content/Event]], but also contains the [[ResidentEvent.byml]] file.


=== EventFlow ===
=== EventFlow ===
Behaves the same as [[.sbeventpack/EventFlow]].


=== Map ===
=== Map ===
See [[Content/Map]] for details.


=== Model ===
=== Model ===
Behaves the same as [[Content/Model]].


=== Quest ===
=== Quest ===
Contains [[QuestProduct.sbquestpack]], a file which defines all of the game's quests.


=== Sound ===
=== Sound ===
Behaves the same as [[Content/Sound]]


=== Terrain ===
=== Terrain ===

Revision as of 12:41, 5 September 2018

TitleBG.pack is a SARC archive which is found in Content/Pack. It contains frequently-used files that the game keeps loaded into memory in order to access them faster.

Folders

Many of the folders in TitleBG.pack are the same as those in the base Content folder, and behave in the same way. However, it also contains some new folders.

Actor

Behaves the same as Content/Actor, but also contains an additional folder:

Actor/AS

Contains AS files for a few (commonly-used?) cutscenes.

AnimationDrivenSpeed

Contains AnimalUnitSpeed.bin and NPCSpeed.byml.

Camera

Demo

Effect

Behaves the same as Content/Effect.

Event

Behaves the same as Content/Event, but also contains the ResidentEvent.byml file.

EventFlow

Behaves the same as .sbeventpack/EventFlow.

Map

See Content/Map for details.

Model

Behaves the same as Content/Model.

Quest

Contains QuestProduct.sbquestpack, a file which defines all of the game's quests.

Sound

Behaves the same as Content/Sound

Terrain

WorldMgr

Contains normal.bwinfo, which contains parameters for the game's environmental and weather settings.