Translations:Lord of the Mountain/4/zh: Difference between revisions

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Created page with "#如果月相是 5 (眉月)而且林克不在 map area 64 (薩托利山區域),遊戲會生成一個整數 "appearance hour",這個數字會隨機落在 [0 .. 22]..."
 
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#如果月相是 5 (眉月)而且林克不在 map area 64 (薩托利山區域),遊戲會生成一個整數 "appearance hour",這個數字會隨機落在 [0 .. 22] 區間.
#如果月相是 5 (眉月)而且林克不在 map area 64 (薩托利山區域),遊戲會生成一個整數 "appearance hour",這個數字會隨機落在 [0 .. 22] 區間.
# 如果時鐘上的時等於 appearance hour,那遊戲會把 AnimalMaster_Appearance 設成 true,然後山林霸主就會出現。如果你在山林霸主出現前就踏入薩托利山周邊區域的話,appearance hour 會被作廢,然後自動機回到狀態 1。
# 如果時鐘上的時等於 appearance hour,那遊戲會把 AnimalMaster_Appearance 設成 true,然後山林霸主就會出現。如果你在山林霸主出現前就踏入薩托利山區域(area 64)的話,appearance hour 會被作廢,然後自動機回到狀態 1。
# 一個小時後,遊戲會紀錄今天星期幾。
# 一個小時後,遊戲會紀錄今天星期幾。
# 過了(遊戲內的)二十四小時或是日期差了兩天之後,遊戲會把 AnimalMaster_Appearance 設成 false,山林霸主就會消失。
# 過了(遊戲內的)二十四小時或是日期差了兩天之後,遊戲會把 AnimalMaster_Appearance 設成 false,山林霸主就會消失。

Latest revision as of 10:29, 13 February 2022

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Message definition (Lord of the Mountain)
# If the moon type is 5 (waxing crescent) and if Link is not in map area 64 (Satori Mountain), the game generates a random "appearance hour" in the [0 .. 22] interval.
# When the current hour matches the appearance hour, the Appearance flag is set and the LotM is allowed to appear. Link must still NOT be in map area 64 until this happens, otherwise the game goes back to step 1.
# One hour after the appearance hour, the current day of the week is stored.
# The LotM disappears after two in-game week-day changes, or 24 in-game hours after the Appearance flag was set, whichever happens first.
  1. 如果月相是 5 (眉月)而且林克不在 map area 64 (萨托利山区域),游戏会生成一个整数 "appearance hour",这个数字会随机落在 [0 .. 22] 区间.
  2. 如果时钟上的时等于 appearance hour,那游戏会把 AnimalMaster_Appearance 设成 true,然后山林霸主就会出现。如果你在山林霸主出现前就踏入萨托利山区域(area 64)的话,appearance hour 会被作废,然后自动机回到状态 1。
  3. 一个小时后,游戏会纪录今天星期几。
  4. 过了(游戏内的)二十四小时或是日期差了两天之后,游戏会把 AnimalMaster_Appearance 设成 false,山林霸主就会消失。