AIDef:AI/ForestGiantStoneShootBattle: Difference between revisions
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imported>Leoetlino import AI definitions from 1.5.0 |
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| Line 10: | Line 10: | ||
| ForceAttackArea || Float || || | | ForceAttackArea || Float || || | ||
|- | |- | ||
| ShootItemName2 || String || || | | ShootItemName2 || String || || Actor Name for 2nd thrown item. | ||
|- | |- | ||
| ShootItemRate1 || Int || || | | ShootItemRate1 || Int || || The rate at which ShootItemName is used. If set to 0 ShootItemName2 will be used 100% of the time. | ||
|- | |- | ||
| ShootItemName || String || || | | ShootItemName || String || || Actor Name for thrown item. | ||
|- | |- | ||
| AttackAngle || Float || || | | AttackAngle || Float || || | ||
| Line 37: | Line 37: | ||
|- | |- | ||
|} | |} | ||
== Children == | == Children == | ||
Latest revision as of 11:29, 17 September 2021
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ForceAttackArea | Float | ||
| ShootItemName2 | String | Actor Name for 2nd thrown item. | |
| ShootItemRate1 | Int | The rate at which ShootItemName is used. If set to 0 ShootItemName2 will be used 100% of the time. | |
| ShootItemName | String | Actor Name for thrown item. | |
| AttackAngle | Float | ||
| RetFrmGrdAtkTimer | Int | ||
| RetFrmGrdAtkPrcTimer | Int | ||
| RetFrmDmgAtkTimer | Int | ||
| GlobalNoAtkTime | Int | ||
| GlobalNoAtkTimeRnd | Int | ||
| AttackIntervalIntensity | Float | ||
| DisplayCheckRadius | Float | ||
| IsUpdateNoticeState | Bool | ||
| IsCheckLineReachable | Bool |
Children
| Name | Description |
|---|---|
| 戦闘攻撃 | |
| 戦闘準備 | |
| 近接攻撃 |
Derived definitions
威嚇 (ForestGiant_Middle, 素手到達不能)
| Name | Value |
|---|---|
| ForceAttackArea | 3.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 100 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
戦闘 (ForestGiant_Middle, 対象高速ギア素手戦闘)
| Name | Value |
|---|---|
| ForceAttackArea | 5.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 100 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
素手 (ForestGiant_Middle, 対象泳ぎ)
| Name | Value |
|---|---|
| ForceAttackArea | 3.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 100 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
待機 (ForestGiant_Middle, ナビメッシュ無し)
| Name | Value |
|---|---|
| ForceAttackArea | 3.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 100 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
注意 (ForestGiant_Middle, 威嚇帰還)
| Name | Value |
|---|---|
| ForceAttackArea | 3.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 100 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
威嚇 (ForestGiant_Senior, 素手到達不能)
| Name | Value |
|---|---|
| ForceAttackArea | 3.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 0 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
戦闘 (ForestGiant_Senior, 対象高速ギア素手戦闘)
| Name | Value |
|---|---|
| ForceAttackArea | 5.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 0 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
素手 (ForestGiant_Senior, 対象泳ぎ)
| Name | Value |
|---|---|
| ForceAttackArea | 3.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 0 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
待機 (ForestGiant_Senior, ナビメッシュ無し)
| Name | Value |
|---|---|
| ForceAttackArea | 3.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 0 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
注意 (ForestGiant_Senior, 威嚇帰還)
| Name | Value |
|---|---|
| ForceAttackArea | 3.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 0 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
威嚇 (ForestGiant, 素手到達不能)
| Name | Value |
|---|---|
| ForceAttackArea | 3.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 100 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
戦闘 (ForestGiant, 対象高速ギア素手戦闘)
| Name | Value |
|---|---|
| ForceAttackArea | 5.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 100 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
素手 (ForestGiant, 対象泳ぎ)
| Name | Value |
|---|---|
| ForceAttackArea | 3.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 100 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
待機 (ForestGiant, ナビメッシュ無し)
| Name | Value |
|---|---|
| ForceAttackArea | 3.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 100 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
注意 (ForestGiant, 威嚇帰還)
| Name | Value |
|---|---|
| ForceAttackArea | 3.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 100 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
威嚇 (StalForestGiant, 素手到達不能)
| Name | Value |
|---|---|
| ForceAttackArea | 3.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 0 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
戦闘 (StalForestGiant, 対象高速ギア素手戦闘)
| Name | Value |
|---|---|
| ForceAttackArea | 5.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 0 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
素手 (StalForestGiant, 対象泳ぎ)
| Name | Value |
|---|---|
| ForceAttackArea | 3.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 0 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
待機 (StalForestGiant, ナビメッシュ無し)
| Name | Value |
|---|---|
| ForceAttackArea | 3.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 0 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |
注意 (StalForestGiant, 威嚇帰還)
| Name | Value |
|---|---|
| ForceAttackArea | 3.0 |
| ShootItemName2 | Giant_Bomb_Weapon |
| ShootItemRate1 | 0 |
| ShootItemName | Giant_Rock_Weapon |
| AttackAngle | 0.785398 |
| RetFrmGrdAtkTimer | 20 |
| RetFrmGrdAtkPrcTimer | 30 |
| RetFrmDmgAtkTimer | -1 |
| GlobalNoAtkTime | 80 |
| GlobalNoAtkTimeRnd | 16 |
| AttackIntervalIntensity | 1.0 |
| DisplayCheckRadius | 0.8 |
| IsUpdateNoticeState | True |
| IsCheckLineReachable | False |