RuneMgr: Difference between revisions
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imported>Leoetlino create stubs for all known subsystems |
NiceneNerd (talk | contribs) Added Wii U init address |
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{{Subsystem infobox|name=RuneMgr|is_name_official=0|description=Initialised from GameScene code. Related to Sheikah Slate functionality (spawning bombs, scope, runes).|init_addr_switch150=0000007100674F78}} | {{Subsystem infobox|name=RuneMgr|is_name_official=0|description=Initialised from GameScene code. Related to Sheikah Slate functionality (spawning bombs, scope, runes).|init_addr_switch150=0000007100674F78|init_addr_wiiu150=02A2C034}} | ||
{{stub}} | {{stub}} | ||
[[Category: Internals]] | [[Category: Internals]] | ||
[[Category: Subsystems (BotW)]] | [[Category: Subsystems (BotW)]] | ||
Latest revision as of 23:41, 12 April 2021
| Subsystem | |
|---|---|
| Official name | No |
| Description | Initialised from GameScene code. Related to Sheikah Slate functionality (spawning bombs, scope, runes). |
| Init function |
Switch 1.5.0: 0000007100674F78 Wii U 1.5.0: 02A2C034 |
| Debug only | No |
This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.) |