Translations:Time/19/zh: Difference between revisions

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(Created page with "之後,如果 "Bloody Moon end reserve timer" 的值非零的話(代表血月出現在正頭上),遊戲會把它減一。如果減了之後變成零,遊戲會把 WM_...")
 
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Latest revision as of 19:07, 11 May 2020

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Message definition (Time)
Afterwards, if the "Bloody Moon end reserve timer" is non zero, it is decremented. If the new value is zero, the WM_BloodyDay flag is cleared.

之後,如果 "Bloody Moon end reserve timer" 的值非零的話(代表血月出現在正頭上),遊戲會把它減一。如果減了之後變成零,遊戲會把 WM_BloodyDay 關掉(血月出現過後不會再下個子夜出現)。