AIDef:Action/KillSelectActor
| AI definition | |
|---|---|
| Type | Action |
Deletes all actors with the specified actor name and unique name. Does a system delete; no drops or effects will be emitted.
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ActorName | String | ID of the actor to kill | |
| UniqueName | String | Optional, used when an actor can have multiple instances on the map loaded at once, probably refers to the UniqueName parameter [check] |
Derived definitions
Demo_KillSelectActor (EventSystemActor)
No overridden parameters.