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→‎Config Section: Adds info about what a specific byte determines
m (Small correction)
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====Config Section====
====Config Section====
Holds 7 bytes of data. The last 5 bytes always seem to be x00\x00\x00\x00\xff. Only the first 2 bytes seem to change, and there does appear to be a pattern with level types.
Holds 7 bytes of data that define properties of the level. The last 5 bytes always seem to be x00\x00\x00\x00\xff. Only the first 2 bytes ever seem to change. The second byte is a flag for determining if companions like BowWow will load


====Version Section====
====Version Section====
Holds 3 bytes of data, which seem to always be 0x100182. Given the name, it's probably just a version marker and has no functional purpose.
Holds 3 bytes of data, which seem to always be 0x100182. Given the name, it's probably just a version marker and has no functional purpose.
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