Translations:Difficulty scaling/367/zh: Revision history

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11 May 2020

  • curprev 12:3912:39, 11 May 2020Leoetlino talk contribs 282 bytes +282 Created page with "有趣的是,遊戲利用殺敵數計算經驗值時,會把一個「原始經驗值」轉化成「用在武器升級的經驗值」跟「用在敵人升級的經驗值」..."