Difficulty scaling/zh: Difference between revisions

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Created page with "如果 scaling 處在打開狀態的話,武器有可能因為經驗值足夠的關係被升到更高級。"
(Created page with "'''NoneForced''' (限於寶箱): Weapon will ''never'' spawn with any modifiers. 寶箱的這個屬性會抹去其他一切升級。")
(Created page with "如果 scaling 處在打開狀態的話,武器有可能因為經驗值足夠的關係被升到更高級。")
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If [[Difficulty scaling#LevelSensorMode|scaling]] is enabled, the weapon may receive modifiers from an even higher tier if point requirements are met.
如果 [[Difficulty scaling#LevelSensorMode|scaling]] 處在打開狀態的話,武器有可能因為經驗值足夠的關係被升到更高級。


Otherwise, the weapon will get modifiers from exactly the specified tier.
Otherwise, the weapon will get modifiers from exactly the specified tier.

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