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Weapon bonuses (e.g. Durability Up, Attack Up) are entirely random. Each bonus has equal probability. | Weapon bonuses (e.g. Durability Up, Attack Up) are entirely random. Each bonus has equal probability. | ||
{|class="wikitable" | {|class="wikitable" | ||
! Bonus !! Available in modifier tiers | ! Bonus !! Available in modifier tiers | ||
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Internally and in assets such as [[Map unit|map units]], the following values are used for modifiers: | Internally and in assets such as [[Map unit|map units]], the following values are used for modifiers: | ||
{| class="wikitable" | {| class="wikitable" | ||
! Value | ! Value |