Software libraries: Difference between revisions

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* NintendoSDK NEX 4.2.1 (only in newer versions; used for PosTrackerUploader and scrapped save transfer functionality)
* NintendoSDK NEX 4.2.1 (only in newer versions; used for PosTrackerUploader and scrapped save transfer functionality)
* NintendoSDK libcurl 4.4.0 (only in newer versions; used for PosTrackerUploader and scrapped save transfer functionality)
* NintendoSDK libcurl 4.4.0 (only in newer versions; used for PosTrackerUploader and scrapped save transfer functionality)
Symbols for these libraries can be obtained in early versions of Splatoon 2 (<=3.1.0) or Super Mario Odyssey.


== NintendoWare ==
== NintendoWare ==
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* NintendoWare Atk 4.4.0
* NintendoWare Atk 4.4.0
* NintendoWare ptcl (particle system)
* NintendoWare ptcl (particle system)
Symbols for these libraries can be obtained in early versions of Splatoon 2 (<=3.1.0) or Super Mario Odyssey.


== [[Havok]] ==
== [[Havok]] ==
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* Havok Cloth 2014_2
* Havok Cloth 2014_2
* Havok Physics2012 2014_2
* Havok Physics2012 2014_2
There are no known titles that shipped with symbols for the Havok library on Switch.


== Nintendo ==
== Nintendo ==
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* sead:: (framework and core utils)
* sead:: (framework and core utils)
* Visualizer (shader debug tools)
* Visualizer (shader debug tools)
* EventFlow/evfl:: (event flow library: implements [[BFEVFL]]) and ore:: (utilities for the EventFlow library)
Symbols for all of these except EventFlow can be found in Splatoon 2 (<= 3.1.0). Symbols for EventFlow are available in Splatoon 2 3.1.0.
[[Category:Internals]]
[[Category:Internals]]
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