EventInfo.product.sbyml: Difference between revisions

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imported>Leoetlino
(add stub)
 
imported>Leoetlino
(WIP - add contents)
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{{stub}}
{{stub}}
{{resloc|locations=[[Bootup.pack]]|path=Event/EventInfo.product.byml}}
{{resloc|locations=[[Bootup.pack]]|path=Event/EventInfo.product.byml}}
<onlyinclude>'''EventInfo.product.sbyml''' is a [[Yaz0]]-compressed file that stores information about all game [[event]]s. It is used by the [[event manager]] to load events.</onlyinclude>
<onlyinclude>'''EventInfo.product.sbyml''' is a [[Yaz0]]-compressed [[BYML]] file that stores information about all game [[event]]s. It is used by the [[event manager]] to load events.</onlyinclude>


EventInfo is a machine generated file. It is not meant to be edited directly; much of the information it includes are either automatically generated or copied from event flows and other source-only files.
EventInfo is a machine generated file. It is not meant to be edited directly; much of the information it includes are either automatically generated or copied from event flows and other source-only files.
== Contents ==
The top level node is a map. Each entry corresponds to an event, with the key being <code>EventName<EntryPointName></code> and the value being the associated event properties.
=== Event properties ===
{|class="wikitable sortable"
! Name !! Type !! Description
|-
| is_startable_air || bool || Whether the event can be started when the player is not "grounded for event" (essentially when he is in the air)
|-
|}


[[Category:Content (BotW)]]
[[Category:Content (BotW)]]
[[Category:Content (BotW, product)]]
[[Category:Content (BotW, product)]]
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