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→Emitter (EMTR): add CADP attribute with some info on flags
imported>Locke (→Emitter Set (ESET): ESET header - number of descendants) |
imported>Locke (→Emitter (EMTR): add CADP attribute with some info on flags) |
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==== Emitter (EMTR) ==== | ==== Emitter (EMTR) ==== | ||
Emitters (EMTR) | Emitters (EMTR) contain the following data: | ||
{| class="wikitable" | {| class="wikitable" | ||
!Offset (h) | ! Offset (h) | ||
!Size (h) | ! Size (h) | ||
!Description | ! Description | ||
|- | |- | ||
| 0x00 || 0x60 || Name block, like in ESET | | 0x00 || 0x60 || Name block, like in ESET | ||
Line 172: | Line 172: | ||
Emitters can also have any number of attribute nodes (e.g. CADP, CSDP, FCSF), the purpose of which is currently unknown, as well as child emitter nodes. | Emitters can also have any number of attribute nodes (e.g. CADP, CSDP, FCSF), the purpose of which is currently unknown, as well as child emitter nodes. | ||
===== Attributes ===== | |||
'''CADP''' causes an emitter to cast light on surrounding surfaces. It contains the following data: | |||
{| class="wikitable" | |||
! Offset (h) | |||
! Size | |||
! Data Type | |||
! Description | |||
|- | |||
| 0x00 || 0x04 || Bitmask || Flag determining the light's shape | |||
|- | |||
| 0x04 || 0x04 || Float || Radius | |||
|- | |||
| 0x08 || (variable) || Float || A variable number of floats whose purpose is unknown | |||
|} | |||
Shape flag: | |||
{| class="wikitable" | |||
! Flag | |||
! Description | |||
|- | |||
| 0x00 || Sphere | |||
|- | |||
| 0x01 || Rod (e.g. swords) | |||
|- | |||
| 0x02 || Changes the orientation of Rod | |||
|- | |||
| 0x04 || Adds a dead zone to the center of Rod | |||
|- | |||
| 0x08 || Wide cone | |||
|- | |||
| 0x10 || Square | |||
|- | |||
| 0x20 || Point | |||
|- | |||
| 0x40 || Widens the Point | |||
|} | |||
=== Textures (TEXA) === | === Textures (TEXA) === |