Help:Resolving mod conflicts: Difference between revisions
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Fixed regional bootup pack reference
imported>NiceneNerd No edit summary |
imported>NiceneNerd m (Fixed regional bootup pack reference) |
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== Game Text Conflicts == | == Game Text Conflicts == | ||
Game text conflicts occur when two or more mods modify the same [[Message archives]], which contain the game text files, and which are in turn contained in [[ | Game text conflicts occur when two or more mods modify the same [[Message archives]], which contain the game text files, and which are in turn contained in the [[Regional_Bootup_packs]]. All game texts, whether dialogue or armour descriptions or anything else, are stored in single message archive files, so all text mods for the same language will conflict unless manually merged. | ||
To resolve game text conflicts, you must open the message archives using [[Help:Tools/sarc|sarc]] or [[Help:Tools/Wild_Bits|Wild Bits]] and then edit the [[MSBT]] files inside using a tool like [[Help:Tools/msyt|msyt]]. You will probably also need to edit the RSTB entry for the message archive. | To resolve game text conflicts, you must open the message archives using [[Help:Tools/sarc|sarc]] or [[Help:Tools/Wild_Bits|Wild Bits]] and then edit the [[MSBT]] files inside using a tool like [[Help:Tools/msyt|msyt]]. You will probably also need to edit the RSTB entry for the message archive. |