Help:Creating mods: Difference between revisions
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Add link to RSTB guide
imported>Leoetlino m (→The RSTB file: fix link) |
imported>Leoetlino (Add link to RSTB guide) |
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{{linkbox | {{linkbox | ||
|title=[[help:Dumping games|Dumping the game files]] | | title = [[help:Dumping games|Dumping the game files]] | ||
|text=To make mods, you'll need to start by dumping the unedited game files from your copy of BotW. | | text = To make mods, you'll need to start by dumping the unedited game files from your copy of BotW. | ||
|faiconc=fas fa-copy}} | | faiconc = fas fa-copy | ||
}} | |||
{{linkbox | {{linkbox | ||
|title=[[help:Setting up tools|Setting up tools]] | | title = [[help:Setting up tools|Setting up tools]] | ||
|text=Since BotW uses a lot of Nintendo's own file formats, you'll need tools to be able to edit them. | | text = Since BotW uses a lot of Nintendo's own file formats, you'll need tools to be able to edit them. | ||
|faiconc=fas fa-toolbox}} | | faiconc = fas fa-toolbox | ||
}} | |||
== Rules == | == Rules == | ||
=== The RSTB file === | === The RSTB file === | ||
The file [[ResourceSizeTable.product.rsizetable]] (referred to as the RSTB file) contains a list of size limits for almost every file in the game (calculated from the non-Yaz0-compressed file sizes). If you edit a file to make its filesize bigger, you'll need to edit this file to prevent errors. For details, see [[Help: | The file [[ResourceSizeTable.product.rsizetable]] (referred to as the RSTB file) contains a list of size limits for almost every file in the game (calculated from the non-Yaz0-compressed file sizes). If you edit a file to make its filesize bigger, you'll need to edit this file to prevent errors. For details, see [[Help:Updating the RSTB]]. | ||
=== File names and caching === | === File names and caching === | ||
The game assumes that any 2 files with the exact same filename also have the exact same contents. If you don't follow this rule when editing files, the game might load the wrong version of the file, leading to errors. | The game assumes that any 2 files with the exact same filename also have the exact same contents. If you don't follow this rule when editing files, the game might load the wrong version of the file, leading to errors. |