MATE: Difference between revisions

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m
Added not about material table indexes and added generated material map.
imported>Zephenryus
(Added file specification for mate files)
 
imported>Zephenryus
m (Added not about material table indexes and added generated material map.)
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<onlyinclude>
<onlyinclude>
[[File:5100000000.mate.png|alt=Generated material map of Hyrule Main Field|thumb|Generated material map of Hyrule Main Field]]
<code>mate</code> files describe the material and texture of the main field and add-on content field.
<code>mate</code> files describe the material and texture of the main field and add-on content field.
</onlyinclude>
</onlyinclude>
== MATE File Specification ==
== MATE File Specification ==


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<code>x</code> and <code>z</code><ref><code>z</code> is expected to be an integer quotient. The <code>floor</code> function can be used if integer division is not supported.</ref> can be calculated, while iterating through the data table:
<code>x</code> and <code>z</code><ref><code>z</code> is expected to be an integer quotient. The <code>floor</code> function can be used if integer division is not supported.</ref> can be calculated, while iterating through the data table:


<syntaxhighlight lang="c" line='line'>
<syntaxhighlight lang="c" line="line">
for (int index = 0; index < 256 * 256; index++) {
for (int index = 0; index < 256 * 256; index++) {
     uint x = index % 256;
     uint x = index % 256;
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=== Material Index ===
=== Material Index ===
 
Note that the material ids ''are not'' in order. <code>material0</code> and <code>material1</code> reference the material id and not the table index.
{| class="wikitable"
{| class="wikitable"
!id
!id
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