Help:Setting up tools: Difference between revisions

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== Tools ==
== Tools ==
=== Yaz0 ===
=== Yaz0 ===
Many files in the game are compressed with [[Yaz0]]. Compressed files generally have the letter <code>s</code> prefixed to their file extension. Use {{ltool|wszst}} to compress or decompress these files.
Many files in the game are compressed with the [[Yaz0]] format. Compressed files generally have the letter <code>s</code> prefixed to their file extension. Use {{ltool|wszst}} to compress or decompress these files.
{{tool section|rec_tool=wszst}}
{{tool section|rec_tool=wszst}}
=== AAMP ===
=== AAMP ===
AAMP is used for configuration files, such as [[actor parameters]], the [[normal.bwinfo|world configuration (climate, lighting, ...)]], etc. Convert them to an editable format (and back) with {{ltool|aamp}}.
[[AAMP]] is used for configuration files, such as [[actor parameters]], the [[normal.bwinfo|world configuration (climate, lighting, ...)]], etc. Convert them to an editable format (and back) with {{ltool|aamp}}.
{{tool section|rec_tool=aamp}}
{{tool section|rec_tool=aamp}}
Unlike most other files, AAMP files are exactly the same on both Wii U and Switch.
Unlike most other files, AAMP files are exactly the same on both Wii U and Switch.
=== BYML ===
=== BYML ===
BYML files contain game parameters for [[actor]]s, [[map unit]]s, etc. Convert them to an editable format (and back) with {{ltool|byml-v2}}.
[[BYML]] files contain game parameters for [[actor]]s, [[map unit]]s, etc. Convert them to an editable format (and back) with {{ltool|byml-v2}}.
{{tool section|rec_tool=byml-v2}}
{{tool section|rec_tool=byml-v2}}
=== BFRES ===
=== BFRES ===
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