ResourceSizeTable.product.rsizetable: Difference between revisions

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reverted because the RSTB *is* listed in the resource size table
imported>Leoetlino
m (Reverted edits by BravelyPeculiar (talk) to last revision by Leoetlino)
imported>Leoetlino
(reverted because the RSTB *is* listed in the resource size table)
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* 0x7100FE1630 (v1.5.0): unclear. If the file is loaded by the resource memory or loading thread, or if the file size listed in the RSTB is larger than a TempResourceLoader field, the game prints: "Texture archive size: %u MB" (translated from Japanese).
* 0x7100FE1630 (v1.5.0): unclear. If the file is loaded by the resource memory or loading thread, or if the file size listed in the RSTB is larger than a TempResourceLoader field, the game prints: "Texture archive size: %u MB" (translated from Japanese).
== Editing ==
The resource size table must be edited when making game files larger than they originally were, in order to avoid crashes. It can be edited using [https://github.com/leoetlino/rstb <code>rstb</code> (and <code>rstbtool</code>)].


[[Category:Content (BotW)]]
[[Category:Content (BotW)]]
[[Category:File formats]]
[[Category:File formats]]
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