Difficulty scaling: Difference between revisions

→‎Enemies: Add reference to enemies in Test of Strength shrines in Master Mode not being ranked up.
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(→‎Enemies: Add reference to enemies in Test of Strength shrines in Master Mode not being ranked up.)
 
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In Master Mode, IsHardModeActor, DisableRankUpForHardMode and LevelSensorMode are combined on some actors to keep low-level enemies in the overworld (e.g. Red Bokoblin south of the Great Plateau).
In Master Mode, IsHardModeActor, DisableRankUpForHardMode and LevelSensorMode are combined on some actors to keep low-level enemies in the overworld (e.g. Red Bokoblin south of the Great Plateau). Enemies within Test of Strength Shrines (Dungeon070-Dungeon089 and Dungeon135) are not ranked up, [https://code.botw.link/uking/uking/src/Game/DLC/aocHardModeManager.cpp.html#_ZNK5uking3aoc15HardModeManager22isTestOfStrengthShrineEv HardModeManager::<dfn>rankUpEnemy</dfn>].


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