Help:Tools/UKMM: Difference between revisions

Jump to navigation Jump to search
→‎Deployment: Switch emulator folder fixes
(→‎FAQ: Added Linux question)
(→‎Deployment: Switch emulator folder fixes)
Line 136: Line 136:
* SD cards for Switch: <code>X:\atmosphere\contents</code> (where X is the SD card drive letter). Do not put a title ID, UKMM adds title IDs in Switch mode
* SD cards for Switch: <code>X:\atmosphere\contents</code> (where X is the SD card drive letter). Do not put a title ID, UKMM adds title IDs in Switch mode
* Cemu: If you're using Cemu 2.0-v91 or newer and didn't install your game/update/DLC with it, click '''File -> Open Cemu folder'''. Otherwise, open the folder with the Cemu.exe in it. In both cases, go into the folder called <code>graphicPacks</code>. Use this folder.
* Cemu: If you're using Cemu 2.0-v91 or newer and didn't install your game/update/DLC with it, click '''File -> Open Cemu folder'''. Otherwise, open the folder with the Cemu.exe in it. In both cases, go into the folder called <code>graphicPacks</code>. Use this folder.
* RyujiNX: Right-click on BotW in the game list -> Open Mod directory. Use the folder that opens.
* RyujiNX: Right-click on BotW in the game list -> Open Mod directory. In the folder that opens, go up one folder, to the <code>load</code> folder. Use this folder.
* Yuzu (and derivatives): Right click on BotW in the game list -> Open Mod Data Location. Use the folder that opens.
* Yuzu (and derivatives): Right click on BotW in the game list -> Open Mod Data Location. In the folder that opens, go up one folder, to the <code>contents</code>. Use this folder.


==Usage==
==Usage==
autopatrol, editnews
186

edits

Navigation menu