Difficulty scaling: Difference between revisions

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(Detailing probability and effect of each modifier. I calculated these odds from the algorithm and had them verified through in-game testing.)
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| Shield || White/Blue || - || 50% || - || 50%<sup>[[#Notes|[c] ]]</sup> || - || - || - || - || -
| Shield || White/Blue || - || 50% || - || 50%<sup>[[#Notes|[c] ]]</sup> || - || - || - || - || -
|-
|-
| Shield || Yellow || - || 50% || - || 50%<sup>[c]</sup> || - || - || - || - || -
| Shield || Yellow || - || 50% || - || 50%<sup>[[#Notes|[c] ]]</sup> || - || - || - || - || -
|-
|-
| Bow || White/Blue || 50% || 50% || - || - || - || - || - || - || -
| Bow || White/Blue || 50% || 50% || - || - || - || - || - || - || -
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