22
edits
(fixed a typo in HE TypeIndex 22) |
(Added notes for Hold Event 25) |
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Line 749: | Line 749: | ||
*17 - Unknown | *17 - Unknown | ||
*22 - Unknown. Found in Link's Player_CutShieldRide.bas animation, and seems to correspond to the air effects under the board, but can't be applied to other attack animations. | *22 - Unknown. Found in Link's Player_CutShieldRide.bas animation, and seems to correspond to the air effects under the board, but can't be applied to other attack animations. | ||
*25 - Unknown | *25 - Unknown. Appears to have something to do with Bone Control, as it is often observed with the !str32 Value "OnlyEye". | ||
*35 - Unknown | *35 - Unknown | ||
*45 - Defines when to accept input to start the next attack. | *45 - Defines when to accept input to start the next attack. |
edits