22
edits
(I've deduced that bitindex 38 determines whether a weapon is burning or not) |
(Defined Hold Event Type Index 2) |
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Line 706: | Line 706: | ||
*0 - Unknown | *0 - Unknown | ||
*2 - | *2 - Seems to determine when some attacks (entries in Player_CutJumpSt and others) will connect with targets. Without this TypeIndex, certain attacks will not connect. | ||
*3 - Defines when an attack will deal damage. Value is the damage type. Left: slashing. Stab: piercing. Lower: blunt. {{Check}} | *3 - Defines when an attack will deal damage. Value is the damage type. Left: slashing. Stab: piercing. Lower: blunt. {{Check}} | ||
*17 - Unknown | *17 - Unknown |
edits