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This grid is shown on the object map. It is also possible to show the no-revival area for an object by right clicking on it.
This grid is shown on the object map. It is also possible to show the no-revival area for an object by right clicking on it.


== 血月重生機制 (RevivalBloodyMoon) ==
== 血月後重生的物件 (RevivalBloodyMoon) ==


血月 [[blood moon]] 是大部分武器跟敵人重生的關鍵。每次血月出現後,所有跟血月有關的 revival flags 都會被重設為預設值。
血月 [[blood moon]] 是大部分武器跟敵人重生的關鍵。每次血月出現後,所有跟血月有關的 revival flags 都會被重設為預設值。
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