Object respawning/zh: Difference between revisions

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== 隨機重生的物件 (RevivalRandom) ==
== 隨機重生的物件 (RevivalRandom) ==


RevivalRandom policy 底下包含的物件會在隨機時間點重生。此時間長短與紅月無關。這一類的主要是素材(植物、水果、石頭等)。
RevivalRandom policy 底下包含的物件會在隨機時間點重生。此時間長短與紅月無關。這一類的物件主要是素材(植物、水果、石頭等)。


這些物件的 [[ResetType]] 是 0,and the position of the object on the main map is stored in the upper 7 bits of the initial flag value。
這些物件的 [[ResetType]] 是 0,and the position of the object on the main map is stored in the upper 7 bits of the initial flag value。
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