Object respawning/zh: Difference between revisions

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Created page with "如果玩家在 AocField(劍之考驗)裡: * 特定的 flags (with the reset data set to 127) 會被忽略而不重生. * 其他物件有 ''1% 機率''重生。"
(Created page with "每隔六十秒<ref>Time spent in menus and cutscenes does not count</ref>,RadarMgr 會計算玩家在重生用網格上的位置。")
(Created page with "如果玩家在 AocField(劍之考驗)裡: * 特定的 flags (with the reset data set to 127) 會被忽略而不重生. * 其他物件有 ''1% 機率''重生。")
Line 834: Line 834:
每隔六十秒<ref>Time spent in menus and cutscenes does not count</ref>,[[RadarMgr]] 會計算玩家在重生用網格上的位置。
每隔六十秒<ref>Time spent in menus and cutscenes does not count</ref>,[[RadarMgr]] 會計算玩家在重生用網格上的位置。


If the player is on AocField (Trial of the Sword):
如果玩家在 AocField(劍之考驗)裡:
* Special flags (with the reset data set to 127) are ''skipped''.
* 特定的 flags (with the reset data set to 127) 會被忽略而不重生.
* Any other revival flag has a ''1% chance'' of being reset.
* 其他物件有 ''1% 機率''重生。


Otherwise:
Otherwise:
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