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(Created page with "如果你的睡覺是有過夜的,那麼遊戲會呼叫 "handle new day" 新的一天函數。這個函數會檢查你是不是睡過某個血月了,是的話,它會補...") |
(Created page with "=== 月相 ===") |
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如果你的睡覺是有過夜的,那麼遊戲會呼叫 "handle new day" 新的一天函數。這個函數會檢查你是不是睡過某個血月了,是的話,它會補給你林克林克你要小心。 | 如果你的睡覺是有過夜的,那麼遊戲會呼叫 "handle new day" 新的一天函數。這個函數會檢查你是不是睡過某個血月了,是的話,它會補給你林克林克你要小心。 | ||
=== | === 月相 === | ||
The moon type is calculated based on the number of in-game days (WM_NumberOfDays). The exact formula is <code>(numberOfDays + x + 1) % 8</code><ref>{{addr|a=0x71010E8200|ver=nx-1.5.0}}</ref>, where x is equal to 1 if the current time is > 180.0 (noon) and % is the modulo operator. | The moon type is calculated based on the number of in-game days (WM_NumberOfDays). The exact formula is <code>(numberOfDays + x + 1) % 8</code><ref>{{addr|a=0x71010E8200|ver=nx-1.5.0}}</ref>, where x is equal to 1 if the current time is > 180.0 (noon) and % is the modulo operator. |