Difficulty scaling/zh: Difference between revisions

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二是武器的攻擊、防禦、耐久等數值擇一增加;
二是武器的攻擊、防禦、耐久等數值擇一增加;
三是增加多少。
三是增加多少。
There are two bonus tiers in the game: one for low-level types (which appear in blue/white in the game UI) and another for high-level types (yellow). Those that belong to the Yellow tier are usually superior to the other ones. For instance, ''Attack Up +'' is the superior variant of ''Attack Up'' and it typically grants a higher attack power boost compared to ''Attack Up''.


=== 加成的方向 ===  
=== 加成的方向 ===  
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{|class="wikitable"
{|class="wikitable"
! 加成的方向 !! Available in modifier tiers
! 加成的方向 !! Available in bonus tiers
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|-
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