From ZeldaMods (Breath of the Wild)
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ThrowRight| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ShootSpd |
Float |
|
|
| ShootAng |
Float |
|
|
| BlurMax |
Vec3 |
|
|
| PosReduceRatio |
Float |
|
|
| AngReduceRatio |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
投げつけ (Moriblin_Senior, 右手投げ)
| Name |
Value
|
| ShootSpd |
1.0
|
| ShootAng |
0.610865
|
| BlurMax |
Vec3(x=0.0, y=0.0, z=0.0)
|
| PosReduceRatio |
0.1
|
| AngReduceRatio |
0.45
|
投げつけ (Moriblin_Blue, 右手投げ)
| Name |
Value
|
| ShootSpd |
1.0
|
| ShootAng |
0.610865
|
| BlurMax |
Vec3(x=0.0, y=0.0, z=0.0)
|
| PosReduceRatio |
0.1
|
| AngReduceRatio |
0.45
|
投げつけ (Stal_Moriblin_Bone, 右手投げ)
| Name |
Value
|
| ShootSpd |
1.0
|
| ShootAng |
0.610865
|
| BlurMax |
Vec3(x=0.0, y=0.0, z=0.0)
|
| PosReduceRatio |
0.1
|
| AngReduceRatio |
0.45
|