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StalEnemyDieAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 Derived definitions
- 2.1 後行動 (Stal_Bokoblin_Junior_Body, 朝が来た)
- 2.2 濡死 (Stal_Bokoblin_Junior_Body, 死亡)
- 2.3 非該当 (Stal_Bokoblin_Junior_Body, 死亡)
- 2.4 後行動 (Lizalfos_Bone, 朝が来た)
- 2.5 濡死 (Lizalfos_Bone, 死亡)
- 2.6 非該当 (Lizalfos_Bone, 死亡)
- 2.7 後行動 (Stal_Moriblin_Bone, 朝が来た)
- 2.8 濡死 (Stal_Moriblin_Bone, 死亡)
- 2.9 非該当 (Stal_Moriblin_Bone, 死亡)
- 2.10 子1 (StalForestGiant, 水中死亡)
StaticInstParams
Name |
Type |
Default value |
Description
|
PreDieASName |
String |
|
|
ASName |
String |
|
|
Time |
Int |
|
|
PosBaseRagdollName |
String |
|
|
EnableConstraintName |
String |
|
|
AngReduceRatio |
Float |
|
|
PosReduceRatio |
Float |
|
|
ForceDropWeapon |
Bool |
|
|
Derived definitions
後行動 (Stal_Bokoblin_Junior_Body, 朝が来た)
Name |
Value
|
PreDieASName |
|
ASName |
Die
|
Time |
90
|
PosBaseRagdollName |
Ragdoll_Spine_1
|
EnableConstraintName |
|
AngReduceRatio |
0.45
|
PosReduceRatio |
0.15
|
ForceDropWeapon |
False
|
濡死 (Stal_Bokoblin_Junior_Body, 死亡)
Name |
Value
|
PreDieASName |
|
ASName |
Die
|
Time |
90
|
PosBaseRagdollName |
Ragdoll_Spine_1
|
EnableConstraintName |
|
AngReduceRatio |
0.45
|
PosReduceRatio |
0.15
|
ForceDropWeapon |
False
|
非該当 (Stal_Bokoblin_Junior_Body, 死亡)
Name |
Value
|
PreDieASName |
|
ASName |
Die
|
Time |
90
|
PosBaseRagdollName |
Ragdoll_Spine_1
|
EnableConstraintName |
|
AngReduceRatio |
0.45
|
PosReduceRatio |
0.15
|
ForceDropWeapon |
False
|
後行動 (Lizalfos_Bone, 朝が来た)
Name |
Value
|
PreDieASName |
|
ASName |
Die
|
Time |
90
|
PosBaseRagdollName |
Ragdoll_Spine_1
|
EnableConstraintName |
|
AngReduceRatio |
0.45
|
PosReduceRatio |
0.15
|
ForceDropWeapon |
False
|
濡死 (Lizalfos_Bone, 死亡)
Name |
Value
|
PreDieASName |
|
ASName |
Die
|
Time |
90
|
PosBaseRagdollName |
Ragdoll_Spine_1
|
EnableConstraintName |
Ragdoll_Neck_1,Ragdoll_Spine_2
|
AngReduceRatio |
0.45
|
PosReduceRatio |
0.15
|
ForceDropWeapon |
False
|
非該当 (Lizalfos_Bone, 死亡)
Name |
Value
|
PreDieASName |
|
ASName |
Die
|
Time |
90
|
PosBaseRagdollName |
Ragdoll_Spine_1
|
EnableConstraintName |
Ragdoll_Neck_1,Ragdoll_Spine_2
|
AngReduceRatio |
0.45
|
PosReduceRatio |
0.15
|
ForceDropWeapon |
False
|
後行動 (Stal_Moriblin_Bone, 朝が来た)
Name |
Value
|
PreDieASName |
|
ASName |
Die
|
Time |
90
|
PosBaseRagdollName |
Ragdoll_Spine_1
|
EnableConstraintName |
Ragdoll_Neck_1
|
AngReduceRatio |
0.45
|
PosReduceRatio |
0.15
|
ForceDropWeapon |
False
|
濡死 (Stal_Moriblin_Bone, 死亡)
Name |
Value
|
PreDieASName |
|
ASName |
Die
|
Time |
90
|
PosBaseRagdollName |
Ragdoll_Spine_1
|
EnableConstraintName |
Ragdoll_Neck_1
|
AngReduceRatio |
0.45
|
PosReduceRatio |
0.15
|
ForceDropWeapon |
False
|
非該当 (Stal_Moriblin_Bone, 死亡)
Name |
Value
|
PreDieASName |
|
ASName |
Die
|
Time |
90
|
PosBaseRagdollName |
Ragdoll_Spine_1
|
EnableConstraintName |
Ragdoll_Neck_1
|
AngReduceRatio |
0.45
|
PosReduceRatio |
0.15
|
ForceDropWeapon |
False
|
子1 (StalForestGiant, 水中死亡)
Name |
Value
|
PreDieASName |
PreDieStand
|
ASName |
Die
|
Time |
150
|
PosBaseRagdollName |
Ragdoll_Spine_1
|
EnableConstraintName |
Ragdoll_Eyeball,Ragdoll_Spine_1,Ragdoll_Head
|
AngReduceRatio |
0.45
|
PosReduceRatio |
0.15
|
ForceDropWeapon |
True
|