AIDef:Action/ForkDropWeaponWithSpeed

ForkDropWeaponWithSpeed
AI definition
Type Action

StaticInstParams

Name Type Default value Description
WeaponDropSpeedXZ Float
WeaponDropSpeedY Float
WeaponIdx Int
AngleOffsetY Float
ChemReset Bool


Derived definitions

子2 (Stal_Bokoblin_Junior_Body, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 0
AngleOffsetY 0.0
ChemReset False

子3 (Stal_Bokoblin_Junior_Body, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 1
AngleOffsetY 0.0
ChemReset False

子1 (ForestGiant_Middle, あくび)

Name Value
WeaponDropSpeedXZ 0.3
WeaponDropSpeedY 0.5
WeaponIdx 0
AngleOffsetY 0.0
ChemReset True

子1 (Lizalfos, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 0
AngleOffsetY 0.0
ChemReset False

子2 (Lizalfos, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 1
AngleOffsetY 0.0
ChemReset False

子2 (Bokoblin_Red, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 0
AngleOffsetY 0.0
ChemReset False

子3 (Bokoblin_Red, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 1
AngleOffsetY 0.0
ChemReset False

子1 (ForestGiant_Senior, あくび)

Name Value
WeaponDropSpeedXZ 0.3
WeaponDropSpeedY 0.5
WeaponIdx 0
AngleOffsetY 0.0
ChemReset True

子1 (ForestGiant, あくび)

Name Value
WeaponDropSpeedXZ 0.3
WeaponDropSpeedY 0.5
WeaponIdx 0
AngleOffsetY 0.0
ChemReset True

子1 (Lizalfos_Fire, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 0
AngleOffsetY 0.0
ChemReset False

子2 (Lizalfos_Fire, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 1
AngleOffsetY 0.0
ChemReset False

子2 (Bokoblin_Senior, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 0
AngleOffsetY 0.0
ChemReset False

子3 (Bokoblin_Senior, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 1
AngleOffsetY 0.0
ChemReset False

子2 (Bokoblin_Rapid, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 0
AngleOffsetY 0.0
ChemReset False

子3 (Bokoblin_Rapid, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 1
AngleOffsetY 0.0
ChemReset False

子1 (Lizalfos_Electric, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 0
AngleOffsetY 0.0
ChemReset False

子2 (Lizalfos_Electric, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 1
AngleOffsetY 0.0
ChemReset False

子2 (Moriblin_Senior, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 0
AngleOffsetY 0.0
ChemReset False

子3 (Moriblin_Senior, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 1
AngleOffsetY 0.0
ChemReset False

子1 (Lizalfos_Bone, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 0
AngleOffsetY 0.0
ChemReset False

子2 (Lizalfos_Bone, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 1
AngleOffsetY 0.0
ChemReset False

子2 (Moriblin_Blue, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 0
AngleOffsetY 0.0
ChemReset False

子3 (Moriblin_Blue, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 1
AngleOffsetY 0.0
ChemReset False

子2 (Stal_Moriblin_Bone, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 0
AngleOffsetY 0.0
ChemReset False

子3 (Stal_Moriblin_Bone, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 1
AngleOffsetY 0.0
ChemReset False

子1 (Lizalfos_Senior, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 0
AngleOffsetY 0.0
ChemReset False

子2 (Lizalfos_Senior, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 1
AngleOffsetY 0.0
ChemReset False

子1 (Lizalfos_Middle, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 0
AngleOffsetY 0.0
ChemReset False

子2 (Lizalfos_Middle, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 1
AngleOffsetY 0.0
ChemReset False

子1 (Lizalfos_Ice, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 0
AngleOffsetY 0.0
ChemReset False

子2 (Lizalfos_Ice, 痺れ)

Name Value
WeaponDropSpeedXZ 0.2
WeaponDropSpeedY 0.5
WeaponIdx 1
AngleOffsetY 0.0
ChemReset False