AIDef:Action/DungeonRotate2Target

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
DungeonRotate2Target
AI definition
Type Action

AITreeVariables

Name Type Default value Description
TargetRad Float 0.0
TargetRadMax Float 0.0
TargetRadMin Float 0.0


MapUnitInstParams

Name Type Default value Description
TiltAngularSpeed Float 0.1
InitDgnRotRad Float 0.0
InitDgnPriority Int 0
CameraPattern Int 1
CameraPower Float 0.5
CameraRange Float 100.0
RemainsPartType Int -1
VelocityControlRate Float 1.0
AngleVelocityControlAccelDeg Float 0.01


StaticInstParams

Name Type Default value Description
DgnRotDir Int
RotSpAccel Float
RotSpSlowDown Float
RotSpSlowDownTh Float
MinRotSp Float
RotReverseSlowDown Float
RotateAxisIndex Int


Derived definitions

回転 (DungeonRotateAppWater, Root)

Name Value
DgnRotDir 0
RotSpAccel 8.72665e-05
RotSpSlowDown 0.000174533
RotSpSlowDownTh 0.0872665
MinRotSp 0.00174533
RotReverseSlowDown 0.00261799
RotateAxisIndex 1