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AIDef:Action/DungeonMoveAlwaysVibrateCam

From ZeldaMods (Breath of the Wild)
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DungeonMoveAlwaysVibrateCam
AI definition
Type Action

MapUnitInstParams

Name Type Default value Description
CameraPattern Int 1
CameraPower Float 0.5
CameraRange Float 100.0
InitDgnPriority Int 0
MoveSpeed Float 1.0


StaticInstParams

Name Type Default value Description
IsSilentOnSuccess Bool
Accel Float


DynamicInstParams

Name Type Default value Description
DynMoveDis Float


Derived definitions

移動 (DungeonMoveTagContinue, Root_0)

Name Value
IsSilentOnSuccess True
Accel 1.0