AIDef:Action/AnimeDrivenTurn
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AI definition | |
---|---|
Type | Action |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
AnimPlayRate | Float | ||
FinishAngleRange | Float | ||
RotateAngleMax | Float | ||
ASKeyName | String | ||
AllowChangeableFrame | Int | ||
IsIgnoreSameAS | Bool | ||
TargetBone | String | ||
IsAllowAnimeDrivenNoChangeAS | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Derived definitions
回転 (Priest_Boss_Giant, 遠距離_0)
Name | Value |
---|---|
AnimPlayRate | 1.0 |
FinishAngleRange | 0.174533 |
RotateAngleMax | 3.14159 |
ASKeyName | Turn |
AllowChangeableFrame | 0 |
IsIgnoreSameAS | False |
TargetBone | Root |
IsAllowAnimeDrivenNoChangeAS | True |
回転 (Priest_Boss_Giant, 後行動_1)
Name | Value |
---|---|
AnimPlayRate | 1.0 |
FinishAngleRange | 0.174533 |
RotateAngleMax | 3.14159 |
ASKeyName | CallCloneWaitTurnLoop |
AllowChangeableFrame | 0 |
IsIgnoreSameAS | False |
TargetBone | Root |
IsAllowAnimeDrivenNoChangeAS | False |
回転 (Priest_Boss_Giant, 後行動_2)
Name | Value |
---|---|
AnimPlayRate | 1.0 |
FinishAngleRange | 0.174533 |
RotateAngleMax | 3.14159 |
ASKeyName | Turn |
AllowChangeableFrame | 0 |
IsIgnoreSameAS | False |
TargetBone | Root |
IsAllowAnimeDrivenNoChangeAS | False |
回転 (Priest_Boss_Giant, 子0)
Name | Value |
---|---|
AnimPlayRate | 1.0 |
FinishAngleRange | 0.436332 |
RotateAngleMax | 3.14159 |
ASKeyName | StandEyeBeamTurnLoop |
AllowChangeableFrame | 0 |
IsIgnoreSameAS | False |
TargetBone | Root |
IsAllowAnimeDrivenNoChangeAS | True |
回転 (Priest_Boss_Giant, 子0_0)
Name | Value |
---|---|
AnimPlayRate | 1.0 |
FinishAngleRange | 0.174533 |
RotateAngleMax | 3.14159 |
ASKeyName | StandEyeBeamTurnLoop |
AllowChangeableFrame | 0 |
IsIgnoreSameAS | False |
TargetBone | Root |
IsAllowAnimeDrivenNoChangeAS | True |
回転 (Priest_Boss_Giant, 歩き_0)
Name | Value |
---|---|
AnimPlayRate | 1.0 |
FinishAngleRange | 0.174533 |
RotateAngleMax | 3.14159 |
ASKeyName | Turn |
AllowChangeableFrame | 0 |
IsIgnoreSameAS | False |
TargetBone | Root |
IsAllowAnimeDrivenNoChangeAS | False |