AIDef:Action/AnimeDrivenTurn
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| AnimPlayRate | Float | ||
| FinishAngleRange | Float | ||
| RotateAngleMax | Float | ||
| ASKeyName | String | ||
| AllowChangeableFrame | Int | ||
| IsIgnoreSameAS | Bool | ||
| TargetBone | String | ||
| IsAllowAnimeDrivenNoChangeAS | Bool |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Derived definitions
回転 (Priest_Boss_Giant, 遠距離_0)
| Name | Value |
|---|---|
| AnimPlayRate | 1.0 |
| FinishAngleRange | 0.174533 |
| RotateAngleMax | 3.14159 |
| ASKeyName | Turn |
| AllowChangeableFrame | 0 |
| IsIgnoreSameAS | False |
| TargetBone | Root |
| IsAllowAnimeDrivenNoChangeAS | True |
回転 (Priest_Boss_Giant, 後行動_1)
| Name | Value |
|---|---|
| AnimPlayRate | 1.0 |
| FinishAngleRange | 0.174533 |
| RotateAngleMax | 3.14159 |
| ASKeyName | CallCloneWaitTurnLoop |
| AllowChangeableFrame | 0 |
| IsIgnoreSameAS | False |
| TargetBone | Root |
| IsAllowAnimeDrivenNoChangeAS | False |
回転 (Priest_Boss_Giant, 後行動_2)
| Name | Value |
|---|---|
| AnimPlayRate | 1.0 |
| FinishAngleRange | 0.174533 |
| RotateAngleMax | 3.14159 |
| ASKeyName | Turn |
| AllowChangeableFrame | 0 |
| IsIgnoreSameAS | False |
| TargetBone | Root |
| IsAllowAnimeDrivenNoChangeAS | False |
回転 (Priest_Boss_Giant, 子0)
| Name | Value |
|---|---|
| AnimPlayRate | 1.0 |
| FinishAngleRange | 0.436332 |
| RotateAngleMax | 3.14159 |
| ASKeyName | StandEyeBeamTurnLoop |
| AllowChangeableFrame | 0 |
| IsIgnoreSameAS | False |
| TargetBone | Root |
| IsAllowAnimeDrivenNoChangeAS | True |
回転 (Priest_Boss_Giant, 子0_0)
| Name | Value |
|---|---|
| AnimPlayRate | 1.0 |
| FinishAngleRange | 0.174533 |
| RotateAngleMax | 3.14159 |
| ASKeyName | StandEyeBeamTurnLoop |
| AllowChangeableFrame | 0 |
| IsIgnoreSameAS | False |
| TargetBone | Root |
| IsAllowAnimeDrivenNoChangeAS | True |
回転 (Priest_Boss_Giant, 歩き_0)
| Name | Value |
|---|---|
| AnimPlayRate | 1.0 |
| FinishAngleRange | 0.174533 |
| RotateAngleMax | 3.14159 |
| ASKeyName | Turn |
| AllowChangeableFrame | 0 |
| IsIgnoreSameAS | False |
| TargetBone | Root |
| IsAllowAnimeDrivenNoChangeAS | False |