AIDef:AI/SiteBossPierceBulletAttack

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SiteBossPierceBulletAttack
AI definition
Type AI

StaticInstParams

Name Type Default value Description
ArrowNum Int
HoldTime Float
InitHoldTime Float
ArrowName String
IsFinishAtNoDevice Bool
IsIgnoreCancelAttack Bool
AtMinDamage Int
AttackPower Int
AddAttackPower Int
AvoidLifeRate Float
AvoidCountMax Int
AvoidAngle Float
AvoidDist Float
SeqAvoidRate Int
AvoidDistRand Float
AvoidWaitCount Float
AvoidWaitCountRand Float
ChaseDist Vec3
ChaseDistOffset Vec3
UpDownAvoidRate Int
IsKeepDistance Bool
KeepDistance Float
TrigEventAtHold Float
SpineControlOffsetAngleLR Float
SpineControlOffsetAngleUD Float
ReflectOffset Vec3


DynamicInstParams

Name Type Default value Description
TargetPos Vec3
IsCancelAttack Bool


Children

Name Description
回避
子機発射
弾発射
準備
溜め
終了

Derived definitions

疾風弾 (SiteBossBow, 戦闘)

Name Value
ArrowNum 1
HoldTime 120.0
InitHoldTime 0.0
ArrowName SiteBossGaleArrow
IsFinishAtNoDevice True
IsIgnoreCancelAttack True
AtMinDamage 4
AttackPower 24
AddAttackPower 2
AvoidLifeRate 1.0
AvoidCountMax 3
AvoidAngle 0.122173
AvoidDist 15.0
SeqAvoidRate 40
AvoidDistRand 3.0
AvoidWaitCount 60.0
AvoidWaitCountRand 30.0
ChaseDist Vec3(x=200.0, y=14.0, z=80.0)
ChaseDistOffset Vec3(x=0.0, y=5.0, z=0.0)
UpDownAvoidRate 75
IsKeepDistance False
KeepDistance 20.0
TrigEventAtHold 90.0
SpineControlOffsetAngleLR 0.349066
SpineControlOffsetAngleUD 0.0698132
ReflectOffset Vec3(x=0.0, y=0.0, z=0.0)

疾風弾 (SiteBossBowCastle, 戦闘)

Name Value
ArrowNum 1
HoldTime 120.0
InitHoldTime 0.0
ArrowName SiteBossGaleArrow
IsFinishAtNoDevice True
IsIgnoreCancelAttack True
AtMinDamage 4
AttackPower 24
AddAttackPower 2
AvoidLifeRate 1.0
AvoidCountMax 3
AvoidAngle 0.122173
AvoidDist 15.0
SeqAvoidRate 40
AvoidDistRand 3.0
AvoidWaitCount 60.0
AvoidWaitCountRand 30.0
ChaseDist Vec3(x=40.0, y=14.0, z=40.0)
ChaseDistOffset Vec3(x=0.0, y=0.0, z=0.0)
UpDownAvoidRate 75
IsKeepDistance False
KeepDistance 20.0
TrigEventAtHold 90.0
SpineControlOffsetAngleLR 0.349066
SpineControlOffsetAngleUD 0.0698132
ReflectOffset Vec3(x=0.0, y=0.0, z=0.0)

疾風弾 (SiteBossBowR, 戦闘)

Name Value
ArrowNum 1
HoldTime 120.0
InitHoldTime 0.0
ArrowName SiteBossGaleArrow
IsFinishAtNoDevice True
IsIgnoreCancelAttack True
AtMinDamage 4
AttackPower 24
AddAttackPower 2
AvoidLifeRate 1.0
AvoidCountMax 3
AvoidAngle 0.122173
AvoidDist 15.0
SeqAvoidRate 40
AvoidDistRand 3.0
AvoidWaitCount 60.0
AvoidWaitCountRand 30.0
ChaseDist Vec3(x=200.0, y=14.0, z=80.0)
ChaseDistOffset Vec3(x=0.0, y=5.0, z=0.0)
UpDownAvoidRate 75
IsKeepDistance False
KeepDistance 20.0
TrigEventAtHold 90.0
SpineControlOffsetAngleLR 0.349066
SpineControlOffsetAngleUD 0.0698132
ReflectOffset Vec3(x=0.0, y=0.0, z=0.0)