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EnemyBattleWithAreaCheck| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| AttackVMin |
Float |
|
|
| AttackVMax |
Float |
|
|
| AttackFar |
Float |
|
|
| WeaponIdx |
Int |
|
|
| AttackAngle |
Float |
|
|
| RetFrmGrdAtkTimer |
Int |
|
|
| RetFrmGrdAtkPrcTimer |
Int |
|
|
| RetFrmDmgAtkTimer |
Int |
|
|
| GlobalNoAtkTime |
Int |
|
|
| GlobalNoAtkTimeRnd |
Int |
|
|
| AttackIntervalIntensity |
Float |
|
|
| DisplayCheckRadius |
Float |
|
|
| IsUpdateNoticeState |
Bool |
|
|
| IsCheckLineReachable |
Bool |
|
|
Children
| Name |
Description
|
| 戦闘攻撃 |
|
| 戦闘準備 |
|
Derived definitions
ナビメッシュ無し (Golem_Little, 威嚇)
| Name |
Value
|
| AttackVMin |
-2.0
|
| AttackVMax |
2.0
|
| AttackFar |
0.5
|
| WeaponIdx |
0
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
80
|
| GlobalNoAtkTimeRnd |
16
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
威嚇 (Golem_Little, 到達不能)
| Name |
Value
|
| AttackVMin |
-2.0
|
| AttackVMax |
2.0
|
| AttackFar |
0.5
|
| WeaponIdx |
0
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
80
|
| GlobalNoAtkTimeRnd |
16
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
ナビメッシュ無し (Golem_Little_Ice, 威嚇)
| Name |
Value
|
| AttackVMin |
-2.0
|
| AttackVMax |
2.0
|
| AttackFar |
0.5
|
| WeaponIdx |
0
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
80
|
| GlobalNoAtkTimeRnd |
16
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
威嚇 (Golem_Little_Ice, 到達不能)
| Name |
Value
|
| AttackVMin |
-2.0
|
| AttackVMax |
2.0
|
| AttackFar |
0.5
|
| WeaponIdx |
0
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
80
|
| GlobalNoAtkTimeRnd |
16
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
ナビメッシュ無し (Golem_Little_Fire, 威嚇)
| Name |
Value
|
| AttackVMin |
-2.0
|
| AttackVMax |
2.0
|
| AttackFar |
0.5
|
| WeaponIdx |
0
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
80
|
| GlobalNoAtkTimeRnd |
16
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|
威嚇 (Golem_Little_Fire, 到達不能)
| Name |
Value
|
| AttackVMin |
-2.0
|
| AttackVMax |
2.0
|
| AttackFar |
0.5
|
| WeaponIdx |
0
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
80
|
| GlobalNoAtkTimeRnd |
16
|
| AttackIntervalIntensity |
1.0
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
True
|
| IsCheckLineReachable |
False
|