From ZeldaMods (Breath of the Wild)
Jump to navigation
Jump to search
DynTargetStoneShootEnemyBattle| AI definition |
|---|
| Type |
AI |
|---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Children
- 4 Derived definitions
- 4.1 ある (Stal_Bokoblin_Junior_Body, 近接武器)
- 4.2 ある (Stal_Bokoblin_Junior_Body, 素手)
- 4.3 ある (Stal_Bokoblin_Junior_Body, 非武器装備)
- 4.4 近接武器 (Bokoblin_Red, 後行動_0)
- 4.5 素手 (Bokoblin_Red, 後行動)
- 4.6 非武器装備 (Bokoblin_Red, 後行動)
- 4.7 近接武器 (Bokoblin_Senior, 後行動_0)
- 4.8 素手 (Bokoblin_Senior, 後行動)
- 4.9 非武器装備 (Bokoblin_Senior, 後行動)
- 4.10 近接武器 (Bokoblin_Rapid, 後行動_0)
- 4.11 素手 (Bokoblin_Rapid, 後行動)
- 4.12 非武器装備 (Bokoblin_Rapid, 後行動)
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ShootItemName |
String |
|
|
| AttackAngle |
Float |
|
|
| RetFrmGrdAtkTimer |
Int |
|
|
| RetFrmGrdAtkPrcTimer |
Int |
|
|
| RetFrmDmgAtkTimer |
Int |
|
|
| GlobalNoAtkTime |
Int |
|
|
| GlobalNoAtkTimeRnd |
Int |
|
|
| AttackIntervalIntensity |
Float |
|
|
| DisplayCheckRadius |
Float |
|
|
| IsUpdateNoticeState |
Bool |
|
|
| IsCheckLineReachable |
Bool |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetActor |
Actor |
|
|
Children
| Name |
Description
|
| 戦闘攻撃 |
|
| 戦闘準備 |
|
Derived definitions
ある (Stal_Bokoblin_Junior_Body, 近接武器)
| Name |
Value
|
| ShootItemName |
Rock_Weapon
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
0
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
0.2
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
False
|
| IsCheckLineReachable |
False
|
ある (Stal_Bokoblin_Junior_Body, 素手)
| Name |
Value
|
| ShootItemName |
Rock_Weapon
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
0
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
0.2
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
False
|
| IsCheckLineReachable |
False
|
ある (Stal_Bokoblin_Junior_Body, 非武器装備)
| Name |
Value
|
| ShootItemName |
Rock_Weapon
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
0
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
0.2
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
False
|
| IsCheckLineReachable |
False
|
近接武器 (Bokoblin_Red, 後行動_0)
| Name |
Value
|
| ShootItemName |
Rock_Weapon
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
0
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
0.2
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
False
|
| IsCheckLineReachable |
False
|
素手 (Bokoblin_Red, 後行動)
| Name |
Value
|
| ShootItemName |
Rock_Weapon
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
0
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
0.2
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
False
|
| IsCheckLineReachable |
False
|
非武器装備 (Bokoblin_Red, 後行動)
| Name |
Value
|
| ShootItemName |
Rock_Weapon
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
0
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
0.2
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
False
|
| IsCheckLineReachable |
False
|
近接武器 (Bokoblin_Senior, 後行動_0)
| Name |
Value
|
| ShootItemName |
Rock_Weapon
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
0
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
0.2
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
False
|
| IsCheckLineReachable |
False
|
素手 (Bokoblin_Senior, 後行動)
| Name |
Value
|
| ShootItemName |
Rock_Weapon
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
0
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
0.2
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
False
|
| IsCheckLineReachable |
False
|
非武器装備 (Bokoblin_Senior, 後行動)
| Name |
Value
|
| ShootItemName |
Rock_Weapon
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
0
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
0.2
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
False
|
| IsCheckLineReachable |
False
|
近接武器 (Bokoblin_Rapid, 後行動_0)
| Name |
Value
|
| ShootItemName |
Rock_Weapon
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
0
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
0.2
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
False
|
| IsCheckLineReachable |
False
|
素手 (Bokoblin_Rapid, 後行動)
| Name |
Value
|
| ShootItemName |
Rock_Weapon
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
0
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
0.2
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
False
|
| IsCheckLineReachable |
False
|
非武器装備 (Bokoblin_Rapid, 後行動)
| Name |
Value
|
| ShootItemName |
Rock_Weapon
|
| AttackAngle |
0.261799
|
| RetFrmGrdAtkTimer |
20
|
| RetFrmGrdAtkPrcTimer |
30
|
| RetFrmDmgAtkTimer |
-1
|
| GlobalNoAtkTime |
0
|
| GlobalNoAtkTimeRnd |
0
|
| AttackIntervalIntensity |
0.2
|
| DisplayCheckRadius |
0.8
|
| IsUpdateNoticeState |
False
|
| IsCheckLineReachable |
False
|